Assalammualaikum Wr.Wb
Kumpulan ebook ini berguna untuk belajar program, belajar programmer dan belajar pemrograman khususnya mengenai “java”. Semoga bermanfaat saja deh ya.
“Java Fundamentals: A entry level textbook on the Java programming language” by Gary Marrer.
Isi Ebook:
“The Common Java Cookbook” by Tim O’Brien.
Isi Ebook
Kumpulan ebook ini berguna untuk belajar program, belajar programmer dan belajar pemrograman khususnya mengenai “java”. Semoga bermanfaat saja deh ya.
KUMPULAN JAVA EBOOK
“Java Fundamentals: A entry level textbook on the Java programming language” by Gary Marrer.
Isi Ebook:
- History of Java
- What makes Java, Java
- Design Tools (Modeling Program Logic)
- Program Documentation
- Identifiers: Variables and Constants
- Structured Programming
- Using Repetition Structures
- Arrays 101
- Introduction to Object Orientated Programming
- Inheritance Expanded
- AWT versus Swing Packages
- Arrays Revisited
- Adding data persistence to programs
A “Free Java book” by Daniel L. Schuster in pdf format.
Isi Ebook
- Fundamentals
- ACM Java Graphics
- Making Decisions
- Loops
- Methods & Objects I
- Game Programming I
- Useful Java Objects
- Methods II
- Arrays & ArrayLists
- Objects II
- Game Programming II
- Arrays II
- Quick Reference
- Setting Up Your Computer
“The Common Java Cookbook” by Tim O’Brien.
Isi Ebook
- Supplements to the Java 2 Platform
- Manipulating Text
- JavaBeans
- Functors
- Collections
- XML
- Application Infrastructure
- Math
- Templating
- I/O and Networking
- HTTP and WebDAV
- Searching and Filtering
- JSON
- Protocol Buffers
- Google Guava: I/O
- Google Guava: Collections
Author(s): Tim O’Brien
Format(s): HTML, PDF
File size: 6.50 MB
Number of pages: 367
Link: DOWNLOAD ATAU BACA DISINI
Format(s): HTML, PDF
File size: 6.50 MB
Number of pages: 367
Link: DOWNLOAD ATAU BACA DISINI
Java Look and Feel Design Guidelines
- Author: Sun Microsystems, Inc.
- Format: online HTML
- Price: free
- The Java Look and Feel
- The Java Foundation Classes
- Design Considerations
- Visual Design
- Application Graphics
- Behavior
- Windows and Panes
- Dialog Boxes and Alert Boxes
- Menus and Toolbars
- Basic Controls
- Text Components
- Selectable Lists, Tables, and Tree Components
- Keyboard Shortcuts, Mnemonics, and Other Keyboard Operations
- Graphics Repository
- Localization Word Lists
- Switching Look and Feel Designs
A Guide to Modern Programming with Java
- Author: Gregory J. E. Rawlins
- Format: online HTML
- Price: free
- Setting the Stage
- Introducing the Players
- Behind the Scenes
- Character Study
- Stage Direction
- All Together Now
- It Takes All Types
- What’s in a Name?
- Think Like an Object
- Let the Games Begin
- The Play’s the Thing
- Networking
- Defensive Programming
- Design Patterns
- Navel Gazing
- Satori
- Avoiding Style Crime
- Java’s Flaws
- Book Recommendations
- The Rest of Java
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